PRODUCTION UPDATE # 4
Last month we announced that we were going to depart from the static screens found in STASIS and CAYNE - rather producing large, scrollable areas to explore. This African world that we’re creating needs to reflect a thriving eco-system of flora and fauna, with a tumultuous environment that requires movement and life...
BEAUTIFUL DESOLATION is an isometric, post-apocalyptic adventure game. Different from the dystopian environments of STASIS and CAYNE, the studio embarks on a fresh but evocative environment to whet any adventure gamers' appetite. Explore this futuristic wasteland to discover villages, destroyed cities, and uncover the secrets of strange and abandoned technology. The never before seen, African, post-apocalyptic setting opens up a menagerie of bizarre creatures and vibrant characters, alongside a new world inspired by Sub-Saharan flora and fauna. But beware, newcomers are either revered or hated.
In 2013 I came to you with an idea to create an isometric adventure game set a on spaceship with a horrific atmosphere. With your gracious support, together we raised over $ 130K. I used those funds to create STASIS which went on to be Adventure Game of the Year. It was this awesome community that made STASIS a reality. I am going to use isometric art to tell a story set in a post-apocalyptic 'afrodora'. I know that BEAUTIFUL DESOLATION is going to be an adventure game unlike anything you have seen before... I want you to join me on this journey!
"I adore the artistry and visual FX of the Bischoff brothers and would back just about anything they'd do."
BRIAN FARGO - inXile Entertainment
- An adventure game
- 80s retro technology look and feel
- A story set in a post-apocalyptic future
- 2D isometric, detailed rendered environments
- African landscapes captured with photogrammetry
- Extensive use of miniatures and scale model elements
- Unique tribal punk aesthetic
- Bizarre creatures and animals, and vibrant characters
- From the creators of STASIS and CAYNE
1980 saw the Penrose appear without warning or fanfare. One day the sky was empty, and the next it was filled by an impossibly shaped monolith. Governments laid claim to this magnificent structure and assembled an investigation team to learn about its origin and purpose. Penrose technology was reverse engineered, accelerating our understanding of physics, materials and computing by centuries. Mankind hurtled forward on an alternative historical trajectory. The world rejoiced... Discovered at the very heart of the Penrose, a terminal revealed an unencrypted line of text: “I WILL FIX THIS. MARK LESLIE”. Desolation would ensue...
- A never before seen African post-apocalyptic setting.
- A dramatic science fiction story inspired, in both look and design, by the 80s, with a futuristic twist.
- Explore a beautiful wasteland to discover villages, destroyed cities, and uncover the secrets of strange and abandoned technology.
- A synth inspired soundtrack.
- Multiple characters and companions.
- A classic adventure game whereby you solve puzzles, combine and use items, discover clues and work your way through an epic story.
By aiding us in the crowd funding of BEAUTIFUL DESOLATION we would like to reward you with an array of goodies.
Physical rewards will only be sent once DESOLATION has been released.
The Brotherhood is an indie studio lead by brothers Christopher and Nicolas Bischoff and is currently based in Cape Town, South Africa. They have almost two decades of experience managing large scale design projects and more recently the crowd-funded games STASIS and CAYNE.
The Brotherhood is also working with inXile Entertainment on Wasteland 3 which was recently successfully funded at $ 3.2 Million.
BEAUTIFUL DESOLATION will be our third adventure game.
Beautiful Desolation™ is a trademark.
All trademarks referenced herein are the properties of their respective owners.
©2017 THE BROTHEROOD. All rights reserved.
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